Crafted Items (1d20) | Physical Description | Special Properties | Additional Notes |
---|---|---|---|
1. Byzma Metal Gear | Heavy armor cut in odd geometries from the richly colored byzma metal, a single full body-sized throwing ring (chakram), or two hand-held chakram, and often a single-edged sword (not byzma metal). | The unusual electromagnetic properties and specific geometry of the byzma armor allow the chakram to levitate or orbit around the wearer, serving both as additional defense, and ease of access. The thrown chakram will return to the armored thrower as if magnetically attracted, but can also be programmatic based on the geometry of the armor. | Primarily used by garlic knights. Designed so that a single knight can single-handedly decimate a horde of psilosymbiotes. |
2. Fuchsia Phosphene Crystal Whip | A fuchsia phosphene crystal thread whip. A glowing, shimmering, beautiful thing. | The fuchsia light produced when lashed or grappled by the whip can induce phosphenes, and alter the state of mind of the recipient. | Primarily used by fuchsia phosphenomenologists. They often also carry a fuchsia crystal wand, which can produce blasts of fuchsia light. They tend to wear fuchsia-colored (not necessarily fuchsia crystal thread) clothing, such as a magician's suit and top hat. It is also not uncommon for them to be dressed provocatively; such as by wearing power suits evocative of power and fascism, or dressing with very little. In either case, it is done with intentionality, and not for the sake of being objectified. |
3. Prasium Torch | A handheld object with prasium ore which produces impossible light. | Can either magnify impossible light present in an environment, or combusted with anti-information to produce impossible light. Depending on the quantity of ore and light produced, can provide sustenance to certain impossible organisms, power ordinal element devices, or illuminate ordinal element environmentals. | Primarily used by Materialists, or adventurers in an environment with impossible organisms or composed of the ordinal elements. |
4. Phlogisten Torch | A general term for a range of items made with glowing-hot solid phlogisten, such as Fireblades and Hotbows. | Despite the name and the bright light they produce, they are generally not effective light torches, being too bright and inefficient. However, they are the most efficient source of heat, being not conductors per se, but the most primitive element of heat. The heat of a Fireblade can easily slice through most materials and even project heat beams, although Hotbows produce even more explosive heat. | Phlogisten torches are primarily used in cold environments. Fireblades and Hotbows, while powerful, are expensive and require plentiful sources of heat to feed off of. Often associated with the Floxforos / Steam Demons. |
5. Aether Tactics Gear | Two aether metal grappling hooks at the hips, wrists, or forearms. A lean, back-mounted oxygen tank, collapsible bat-like wings, an enclosed helmet (often ornamental, like the shape of a dragon's head) with a hard translucent visor over the eyes, bindings to constrict blood flow in the legs. | The aether hooks are designed as a pair, such that while one is located on a person, and the other latched onto a stable end and connected to the person, they can create a gravity distortion effect, whereby the wielder can enter a free-fall in the direction of the launched hook. With enough range and the deployment of the wings, can allow for long-distance gliding. | Primarily used by aether dragoons, and originally designed by the Deinos in a war against the Massively Aberrant Daemon (MAD) summoning Tartarians. Often carry aether nets, bars of aether metal which, when placed appropriately, create a gravity distortion effect which can ensnare large creatures. Also often carry fire lances, lances with a powerful single-shot gunpowder payload (can be refilled). |
6. Inverse Frequency Oscillation Device (IFOD) | Wind instruments which produce sound vibrations oscillating backwards in time. Often in the shape of a kriss dagger or some other small blade. Sometimes instead strapped over the mouth. | Induces a subtle, unconscious sense of unease like the deep thrumming of infrasound, or sharp high-frequency noises that can shred matter through time. | Primarily used by jammers. In addition to the effects of inverse-frequency noise, jammers who consume yellow jam can manipulate their ectoplasmic tumor organ-appendages using the IFOD, in the practice of yellow magic. |
7. Programmatic Mechanical Computer (PMC) | Mechanical computers which use some combination of symbols (or asymbolic nodes) tied to discrete keys, gears and knobs, chains, and any other mechanical input method. Most are as large, with as many input nodes, as possible, to allow for the maximum number of computations, but the most practical find a balance between number of input nodes and number of possible conjunctive representations to encrypt and compress information efficiently. | The mechanical computations create waves in the Fourier transform-like wavespace, which are amplified and rerouted back to physical space like a lever. While there is still a hard limit on the rate of computations due to the mechanics in physical space, by efficiently encoding computations into as few mechanical operations as possible, or training computational models in the wave space to perform more computations from fewer inputs, a sufficiently ingenious inventor and coder can perform nigh-limitless computations. | Originally developed by the dogu. Primarily used by materialists, but also common for zoomers and phreakers. |
8. Zoomerblade | Mechanical footwear like something between a steampunk or cyberpunk rollerblade or rollerskate. | Functionally a specialized PMC which leverages the energy of zooming to not just encode information into wavespace, but directly transpose into it. Can additionally be used to store or retrieve objects which have been encoded into wavespace using graffiti tags in physical space. | Primarily used by zoomers. |
9. Electrocoil Baton | A Tesla Coil at the end of a baton. On the other end of the baton is sometimes a brush, storing self-luminant ink. | The baton can be used to bludgeon. The coil can project damaging direct current electricity at mid-range. The brush can be used to draw or drum wavespace encryption graffiti. | Direct current electricity is a recent discovery by the dogu, and is otherwise rare except for ancient artifacts. The dogu have not yet discovered AC electricity. The wavespace encryption graffiti is primarily used by zoomers, materialists, and phreakers. |
10. Box of Lamarr | A simple rectangular box, usually made of metal or synthetic materials but sometimes wood. Has various buttons, knobs, and dials. | Essentially a radio. Can be used to both transmit and receive signals. | Primarily used by the priests of Lamarr, but also some materialists. Few truly understand the engineering of a box of Lamarr, and even fewer understand the physics of signal processing. Most of the boxes are produced or repaired through traditional, ritualistic methods. |
11. Astral Edge | Any edged object made from astrium glass, most commonly astrium edged weapons. | Spaces are to objects as higher-dimensional edges are to lower-dimensional vertices. The inversion of space and object is to stretch a three-dimensional hyperplane to the surface of a tesseract. The astral edge is the vector (pun intended) of this process. | Primarily used by the Blu on the Red Moon and mystics / psycho knights. |
12. Anti-logical Combustion Engine (ACE) | Usually a backpack with a handheld hose like a flamethrower, which stores, combusts, and spews anti-information. | Induces the equivalent of thermodynamic entropy, or combustion, on anti-information. The cyan fire projects out in a corkscrew shape, twisting the space around it. | Can also be used as an engine for vehicles, constructs, golemites, etc. operating on anti-logical principles. |
13. Impossigenic Prosthesis | A prosthetic/golemite limb, usually an a-logical PMC made of anti-information, filled with impossigen. | Super-cold, relatively lightweight (impossigen is lighter than water), functions on principles of a-logical "hydraulics". Under conditions of normal physics, will be difficult to control, and involuntarily jerk or twitch like a muscle or nervous system disorder, except across dimensions of space and time. Operates "normally" under impossible physics. | The cold comes from the impossigen, and not the PMC, although anti-information is also generally not safe to the touch. Given the difficulty of obtaining impossigen and the complex nature of a-logical mechanics and computation, these are generally rare and expensive. In addition to prosthesis, entire golemites could be constructed in this way. |
14. Noxium Sprayer Gear | A full-body, perfectly sealed vantablack cloak made from the hide of shadowgaunts, with a roth obsidion or anti-information visor and gas mask. Over this is a backpack of a noxium gas canister and hose. | The cloak, so long as it is not punctured, provides temporary resistance to the effects of noxium. The nozzle on the hose can be adjusted to spray a concentrated dose at close range, or to slowly disperse within an area | Noxium is difficult to obtain, but there are few things more destructive than a team of hidden noxium sprayers slowly shredding reality within a discrete space. |
15. Meridian Metal Armor or Prosthesis | Usually a small piece of armor such as a single gauntlet, or a prosthetic/golemite limb made of meridian metal. | Super-cold, fairly heavy, and not practical for physical attack or defense or fine motor control. As a prosthesis, does not operate on mechanical principles, but strictly by kaibermancy. Can be a powerful instrument for phreaking. | Too cold to touch skin directly. Meridian metal is rare and expensive enough that these tools are highly prized, but not so rare as to seem unobtainable. |
16. Absolute Solid Stick | A cigarette to cigar-sized stick of processed absolute solid. | To the touch, evokes a feeling of heaviness and clamminess like the physical embodiment of ennui. When placed on the tongue, causes an intense and addictive high, like the feeling of a person wallowing in their deepest personal dissatisfaction because that's their homeostasis. Long-term use leads to major depression, increases in greedy and selfish behavior, and anti-love. | The sticks lose potency over time. They are surprisingly cheap, considering what they are made of. They are not ubiquitous, but where present, tend to have devastating socioeconomic effects. |
17. Tama-Dama | Egg-shaped balls of roth obsidian. | The balls contain animal-like creatures which can be accessed through kaiberspace. They do not meaningfully affect physical space or even phreaking, but are collected for fun and used for sport, such as Tama-Dama battling. | In some cases phreakers have managed to create or modify Tama-Dama, but most predate the modern era, and it is not well understood whether they are natural or artificial beings, and if they have real intelligence and could be considered living. |
18. Liquid Starfire Gear | Equipment such as weapons or armor, made of liquid starfire compressed in a lattice-mesh into a semi-solid, glassy form. | Tolerably warm so long as the mesh is not punctured. Less strong or durable than metal, but much lighter. Induces an effect like a mild stimulant, but increases in effect the longer it is worn, and can eventually induce hyper-mania. Hunger-suppressing while worn, but can induce overeating behaviors in the long-term. | Despite being expensive, dangerous if punctured, and physically and psychologically damaging over time, these arms and armors are often prized for their performance-enhancing and addictive qualities, and certain militaries will give them to their soldiers on especially important missions. |
19. Absolute Solid Gear | Equipment such as weapons or armor made from processed absolute solid. Generally cannot be made into edged weapons, but sometimes can be shaped into a point like a tooth. | Equipment made from absolute solid is nearly unbreakable and devastatingly impactful, both physically and psychologically, but also heavy, and in the long-term is damaging to the wielder/wearer. | Heavily processed, more so than absolute solid stick. Few can handle the pressure of absolute solid gear for a moment, let alone in perpetuity, but those who can should be considered highly dangerous. |
20. Qhuaos Quince | A quince-like fruit grown from a Fey Tree, a tree grown from the treatment of cursed wood ingested by the nunos. | It is rare to acquire a qhuaos quince coincidentally, but to consume one under such conditions would induce rabies-like hysteria and tooth decay. Encountering a qhuaos quince is generally considered an omen, and it should be consumed with care, and only when it serves some greater narrative. In such a case, it can serve any number of functions. | A substance which follows "narrativist" principles- a deus ex machina, a plot twist, a beginning or an end. |
"The secrets of PHILOSOPHY and THOUGHT..." - Patrick Stuart referencing a conversation with me. A blog about Tabletop RPGs and other Weirdness.
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Monday, August 6, 2018
Crafted Items
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