My Games

Showing posts with label data science. Show all posts
Showing posts with label data science. Show all posts

Wednesday, October 31, 2018

Weird & Wonderful Survey October / November 2018

I'm running another survey, and would appreciate all of your inputs! I want to make this blog the best it can be, figure out where I can go with it, and in general better understand the RPG community. The survey should only take a minute or two, and it would really help me out and hopefully be interesting for others as well. Thanks!

Wednesday, September 26, 2018

An empirical approach to studying GNS

GNS is a theory about tabletop RPGs, and while many people have discussed it in great detail, to the best of my knowledge there has been no attempt to test any aspect of GNS empirically. In order to test the predictive utility of GNS, I have designed the following study. I am primarily looking for a sample that is already aware of GNS, has a broad range of tabletop RPG knowledge and experience, and is active in this or other tabletop RPG communities.

The research topic of the following study is about the (empirical/statistical) predictive utility of GNS. This is a separate question from whether GNS is a valid framework to think of tabletop RPGs from a critical theory or game design perspective per se. At this stage, my hypotheses are the following:
  1. Are certain RPGs reliably labeled as G, N, or S?
  2. Do people's stated preferences for G, N, or S-style games predict their preferences for specific games, assuming we do find an effect in hypothesis 1?
I want to avoid discussing my personal opinions / expectations in order to avoid biasing the study. If I collect enough data to do meaningful analyses, I will report my results in proper APA format and discuss how I analyzed the data and provide interpretations of the results. I'm aiming for planned analyses, but I may do some exploratory analyses as well.

At the risk of sounding adversarial, I have zero interest in getting into a debate. If you think there are serious issues with the design and have suggestions for how to fix them, I can attempt to do so in a followup study. When I report the results, if you have criticisms of how I ran my analyses or how I'm interpreting my results and have suggestions for how to fix them, we can discuss that at that time. If your comment is needlessly confrontational, does not include a suggestion for a practical solution in terms of research methods or experimental design, or is not relevant to the stated research topic or hypotheses (e.g. it's about critical theory or game design per se), I will likely ignore you.

With all of that being said, here is a link to the survey!

Also, I would really appreciate it if people would check out my blog and fill out this survey for my blog as well!

Friday, September 21, 2018

Weird & Wonderful Survey September 2018

As a cognitive neuroscientist and data analyst, I like to take an empirical approach to decision making. I want to understand how people feel about and engage with my blog, both for the sheer curiosity of it, but also so that I can make the blog better, in a systematic way.

The survey should only take a few minutes, and it will help me make the blog better, so I would appreciate it if people could participate.

Thanks!

Click here to take survey

Friday, July 27, 2018

Survey

I posted a survey on reddit a while back, trying to collect data about what people like or want from my tables, how they use them, what sorts of games they play, etc. The survey only includes up to the unique items table, but it would still be nice to get peoples thoughts. The survey is anonymous, not for profit, and should only take a few minutes. All feedback appreciated!

Here's the survey!