Synopsis
Vortekka is a world surrounded by a vortex of multi-colored, shimmering, luminescent ocean dotted with islands. It has a land mass core of a series of disjointed plates floating in place. Life exists both on the plates, and on the inner-surface of the vortex. From the core, the sky appears like the inside of a massive surfing wave. The centripetal and centrifugal forces between the vortex and core allow for gravity on both planes. After reaching a critical distance away from their respective source of gravity, objects are pulled in the opposite direction. This has created a three-dimensional ecosystem blurring the lines between land, air, and sea. It’s a world of late-17th century-styled adventures of pirates and privateers, with a dash of high fantasy and steampunk. A world largely unexplored, where every island is a unique ecosystem challenging pre-conceived notions evolutionary adaptation.
Species
Humans: The dominant
intelligent lifeform of the central landmass. Only recently have they developed
the magi-technologies to reach the inner surface of the vortex, bringing about
a new age of growth and exploration. Unlike the halflings, they are more
concerned with the discovery of lands to settle and resources to exploit,
rather than discovery and scientific inquiry. They are the most magi-technologically
advanced species, but the least adapted to life on the vortex.
Zapatotians: Orangutan-sized
land-dwelling octopi. Their eyes have adapted to above-water light and visual
conditions. They breath air, but also have vestigial gills. They have long
torsos, and hind tentacles differentiated such that their two lateral hind
tentacles are longer, capable of snake-like locomotion, and of raising the body
such that their beaks are raised above ground. Their front tentacles are
utilized for carrying objects. They are fast on the ground and swinging in the
trees, have powerful beaks, and are expert hunters in forests and jungles. Their
society is simple, stone-age or barbarian-esque, but they are not necessarily
unintelligent. Even in direct combat they are excellent warriors. In the modern
era, they are often employed as mercenaries by other factions.
Indri (halflings):
Halfling-sized
lemur-like humanoids. They have large eyes, protruding snouts, strong,
elongated limbs, and large rounded ears. They are more magi-technologically
advanced than the zapatotians but less so than humans and are likewise more
adapted to life on the vortex than humans, but less agile traversing the island
jungles and forests than the zapatotians. They have a shamanistic and
scientific culture and have taken it upon themselves to catalog life across all
the islands on the vortex.
Korora
(penguins): Penguin-like amphibious creatures averaging over 7’ tall with
short limbs and pear-shaped bodies. They have short but powerful beaks with
rows of sharp teeth, blueish scales, and white bellies. They are the least
maneuverable of the major intelligent species on land, but the most adept in
water. Their scales also provide strong natural armour. They are generally
simple people with simple wants and needs, but given their size, relative
intelligence, and amphibious nature, they are perhaps the most thriving
civilization on the vortex surface.
Sharks: A species of
imperfect shapeshifters. They are always hairless, and no matter the form they
take, they always have the gaping, toothy grin and cold, flat eyes of a shark.
With the right costume and a bit of magic, some sharks can disguise their form
enough to be passable as whatever species they are mimicking. Little is known
of their civilization except that it exists somewhere deep within the vortex.
They seem to be primarily interested in spying on and manipulating the island
peoples on the surface of the vortex towards some malicious end. With the
recent discovery of the humans, they may even have begun to explore the
floating core.
Magi-technology
and Ecology
Between the competing centripetal
and centrifugal forces and the air currents of the vortex, it is easier to take
flight on Vortekka than on Earth but flying creatures must be heavier and
stronger to control their flight. As a result, large, flying animals of all
kinds are common, including those as adept in the sea as they are on land or in
the air. Apart from these more ubiquitous creatures, life across the small and
vastly distant islands has evolved each in relative isolation. Usually there is
one large, dominant land-dwelling species or a social, intelligent species, and
many smaller species, including flying or aquatic creatures too small or weak to
be able to travel far, adapted hyper-specifically to the concerns of their
island. Except for the larger aerial or aquatic beasts and their effects on the
ecosystem, life on the floating core is more like life on the continents of
Earth.
While the air currents make it
easier to take flight from the vortex than from on the core, the limited space
and lack of natural resources across the islands has kept the intelligent
species on the vortex islands from developing the necessary magi-technology to
launch towards the core. Only in the last 50 years have humans developed the magi-technology
to reach the vortex, and it is still an expensive and inefficient process. As a
result, the human colonists, privateers, and explorers on the surface have
limited communication with the core and cannot rely on assistance.
To go from the core to the vortex,
individuals in winged flightsuits must literally be rocketed into the air, and
although the process has been refined, it is still not uncommon for the rockets
to explode or fail to launch far enough to pull the rocketeer into the centrifugal
force of the vortex.
From the vortex, larger one or
two-person aerial vehicles, like a cross between a canoe, sailboat, and
biplane, can take flight without the need for a rocket. Likewise, individuals
in flight suits can be launched from moving watercraft like paragliders. Some
ingenious individuals have even developed transformable mechanical suits
(mecha), smaller than airplanes but larger than a flight suit. Although often
still somewhat bulky and impractical, the versatility of mecha in air, sea, and
land have made them valuable assets on a ship. However, the technology is yet
to be standardized and mass produced.
Naval ships, airplanes, mecha,
flightsuits, and these other technologies are often facilitated using magic and
alchemy. Outside of fairytales and legends, most magic is relatively simple,
practical, and mundane. Likewise, while humans on the core are starting to
develop steam technology and have conceived of even greater technologies using
resources like demon water and lightning, in the present these are little more
than pipe-dreams.
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