Unique Item (1d20) | Description | Abilities | Lore / Additional Notes |
---|---|---|---|
1. Sabre of Positive Affirmation | An unassuming sabre hilt covered in leather the color of a tropical sunset. When held and swiveled, a thin blade of light like a rainbow or tropical beach gently shimmers. | Comfortably warm to the touch. Provides existential comfort but does not protect from cold. Any creature impacted by the "blade" that is capable of love will feel a sense of self-affirmation, and may feel emotionally and magically reinvigorated, or relief from minor injuries. In most cases, this leads to a decrease in feelings of hostility or urgency. | It is said that there was a mutant whose power was to bring about self-affirmation in others. The mutant believed in detachment from physical desires, forgiveness, and peace. Inevitably the mutant was killed when their message ran counter to the desires of those in power, and the mutant's powers transferred to the sabre used to kill them. In a moment, the killer felt terrible grief, then self-forgiveness. They went on to carry the message. |
2. Ecstacy Edge | The corpse of a living linear model known as a Beta, collapsed into blade-like dimension. It's appearance is the prediction, the Y^(hat,) the reflection of the things around it given the model. | Given the data around it, reflects statistical predictions about the data given the model. This beta seems to have been an optimistic model, and as a result produces favorable predictions. However, the model cannot causally affect the paraverse, and it is not always accurate. | It is not known how the beta died, nor how the blade was constructed. It is believed to be a lost art from an ancient era, and possibly not the only of its kind. The fact that the model is skewed towards positive predictions is not obvious to a naive wielder. |
3. NaNo | A tama-dama like a mishapen cube projecting black and white broadband spatial-frequency noise. | Always has type superiority in tama-dama battling | In rare cases, a tama-dama is glitchy or damaged, but still functional. It is not well understood how this happens and it is not known how to replicate the effect intentionally. |
4. Huskblade | A husk of purple corn crafted into a thin, flexible, and foldable, but sharp and durable blade. | The blades are light, nearly unbreakable, and can cut through most things, but a skilled wielder can safely hold it and even wrap it around their forearm or other parts of the body. Additionally, the blades can disrupt phreaking magic. | An ancient and lost dogu crafting technique. While not able to be used as an IFOD to channel yellow magic, they are still prized by elite jammers. |
5. Child of Lamarr | A metallic and mechanical robot, varies in form but similar in aesthetics to the god Lamarr. Most are between micro-sized and up to half the size of the average humanoid, but a rare few are much larger. Some are humanoid in shape, others like a vehicle or animal. | The children are not considered golemites, as they seem to have limited autonomy or sapience. When controlled by a priest using a box of lamarr, they can be remote controlled or programmed for specific tasks. While they vary in utility, power, and durability, most will self-repair over time, even if it means harvesting materials from their surrounding. | A handful of gifted priests of Lamarr have, over the course of a lifetime of learning, learned how to summon the children. Even the most gifted usually can only summon a few in their lifetime, with no guarantee of form or function. While priests of Lamarr are best suited to controlling the children, others such as phreakers or materialists may also be able to control them. |
6. Wavelet Lens | Glasses with the corkscrew-shaped eyes of a mutant for lenses. | The lenses perform the equivalent of a Morlet/Gabor wavelets time-frequency representation on wavespace, making it easier to view and navigate the frequency-bands of wavespace coherently. | Somewhat gruesome, but unarguably useful to anyone who uses wavespace, such as zoomers, materialists, and phreakers. With sufficient knowledge of signal processing, the parameters of the wavelet transform can be adjusted. |
7. Automagica Deck | A sleek, rectangular handheld object with a sheet of roth obsidian. | The deck has a port to insert thin sheets of roth obsidian which have kaibermantic spells encoded onto them. It is designed such that even someone with no knowledge of phreaking can use it with relative ease. | Rare artifacts from an ancient, advanced era. Both the decks and the spell sheets are rare, and many of the spell sheets are one-time use or finite in usage. Supposedly an eccentric failed inventor has rediscovered the method of constructing automagica... |
8. Psycho-cell | A cylinder of astrium glass and anti-information, filled with an Unliving axol sibling-type preserved in impossigen. | After undergoing a complicated and dangerous apoptotic operation, the Unliving sibling within the psycho-cell will bond to the holder as if they were an axol pair, granting its psychic powers to the holder. Can also be used as externalized neural space. | Illegal in most places, unethical, difficult to use, and extremely dangerous. Only a handful of psycho-cells are known to exist, and there are no known apoptomancers with the skill and motivation to make more or perform the apoptotic operation. |
9. Horn of Al-Miraj | A black and gold metallic horn of a species of golemite jackalope believed to have gone extinct in a prior era. | Provides good luck, and regeneration of the holders skeletal system, organic or golemite, or an equivalent structure. If the holder does not have broken/missing bones, they will grow horns, tusks, and other bony growths. | A few horns are held by royals, nobles, and other elites of the known world. There is believed to be at least one more, located on an island off the meridian system infested by drakes and other dangerous monsters. |
10. Egg of Hundun | A soft, fleshy object the size of an ostrich egg, with crawling wrinkles and chaotic rumbles. An ancient symbol of the kurobozu is carved into the egg as negative space in the paraverse. Occasionally, an inexplicable...thing... pokes at the thin flesh. | It slowly absorbs energy and matter from its surroundings, creating a vacuum-like cold anti-atmosphere around it. Sometimes transmits that energy to its holder. | It is said that within the egg grows a new universe. It is sometimes also said that this new universe has been corrupted. |
11. Enchiridion Chimerica: vol. i (aka sqrt(-1)) | A heavy tablet, \~9.5 x 7.3in, hyperbolic orange colored, made of a complex formulation of anti-information. | Contains an a-logically encrypted book on the metaphysics of the imaginary-planar chakra known as Hyperbolic Orange. Among its teachings, which cannot be comprehended to a logic-based organism under normal conditions, is a martial science which can best be understood as "SMASH!" | The lowest in a spectrum of chakra of double circular polarized impossible light running forwards and backwards in linear time. |
12. Lutwidge's Writ of Debt | An exotic and colorful cheque made of fey wood paper with text written in liquid starfire ink. | A finite number of cheques exist across the paraverse, and it is believed they serve as an encrypted ledger algorithmically storing the abstract concept of all "value" within the paraverse in a currency known as "funny money". | It is believed that the cheques were not created, but were a necessary consequence of the paraverse, beyond the gods themselves, save perhaps Yagak-Sha. The more cheques are discovered and decrypted, the greater their value, although it is not well understood why they have value or who will accept them. Lutwidge and "funny money" play a major role in dogu philosophy and theology. |
13. Antikythera Nova | A clockwork orrery / PMC (wavespace mechanical computer) which utilizes fuchsia phosphene crystal thread. The gears exist in non-Euclidean, high-dimensional space and turn paradoxically. | While impractical compared to modern PMCs, can be used to program in wavespace. Can also be used as an astrophysical model, but its configuration suggests a very different set of celestial bodies and even astrophysical principles. Can decrypt anything, including one-time pads, although it is not well understood how it does so. | An artifact from an ancient and advanced era. Incorporates principles of Yog-Sothoth in the construction and formation of gears. Utilizes fuchsia phosphene light, but cannot access the fuchsia phosphenomenomicon and may pre-date fuchsia phosphenomenology. |
14. Anti-Artist's Brush | A cut-out in the paraverse of the prototypical brush. | The brush has some not fully understood model for the abstract concept of "aesthetics". Brushing over found objects will imbue it with "art", and brushing over "art" will destroy its "aesthetics". | Every time an origin is discovered, the brush rewrites the paraverse. The nature of the brush is unknowable- it simply is. |
15. Hammer of Decimation | A cartoonishly overlarge hammer with a soft head. | Anything whacked by the hammer is down-sampled in the paraverse. They literally exist in fewer moments in time and space. The downsampled object is immediately interpolated by the paraverse, but the mathematical rank of the object is reduced. | Decimated objects necessarily are less capable of affecting the paraverse. Only by in some way detaching from the paraverse can the object regain its rank. Many a world-changer has been stopped in their tracks by the hammer. |
16. Panopticon-Icon | A handheld model of a man in a tube-like power armor. It has four faces spanning 360 degrees. | Those in prolonged proximity to the holder will feel as though they are always being watched by the holder, and be compelled to modify their behavior accordingly. In fact, the holder may be watching. | Said to be the last of a series of thousands upon thousands, of an ancient fascist civilization. |
17. Telosian Relic | A small scrap of trippy, neon, baroque metallic armor of a pure anti-mutant. | Long-term exposure to the relic leads to either death, or anti-mutation of the most pure known form. | The relic is nearly indestructible, and believed to be the skin of the God Anti-Mutant or a pure, Anti-Mutant prophet. |
18. Mandelbrot Wand | When not in use, appears as a simple wand. It expands outward as a non-euclidean fractal pattern when in use. | The wand recursively fractals, wedging a 1.x pocket dimension in between the real and imaginary planes of physical space. Can be used as a space unto itself, or as a means of non-euclidean transportation within physical space. | It is thought that there were once many wands, but the other wands have since expanded into large dimensional spaces which would require extraordinary power to be compressed. |
19. Weird Die Type-1 | An unassuming die. | Once per day, for a given probabilistic inference task, if the holder comes to an incorrect conclusion, that conclusion becomes true, so long as it is possible. | One of two long-lost charms of an unknown Weirder. |
20. Weird Die Type-2 | An unassuming die. | Once per day, for a given probabilistic inference task, the holder can ensure that they will come to the correct conclusion, if one exists. | One of two long-lost charms of an unknown Weirder. |
"The secrets of PHILOSOPHY and THOUGHT..." - Patrick Stuart referencing a conversation with me. A blog about Tabletop RPGs and other Weirdness.
My Games
Monday, August 6, 2018
Unique Items
Subscribe to:
Post Comments (Atom)
No comments:
Post a Comment