My Games

Friday, January 26, 2024

The Empty Place

On this next adventure, you'll be heading to The Empty Place. Accompanying you will be The Diplomat. You will be provided with basic equipment and credit for expenses. The climate is temperate, there are few monsters or other anomalies, and no population to speak of. Arrangements will need to be made to dismantle the existing infrastructure so that we can establish supply lines, and security will need to be maintained around key points (for which your credit may be leveraged and expensed). You should expect some resistance at first, but should be able to resolve any conflicts with minimal bloodshed. Should you find yourselves compromised, it is imperative that The Diplomat escapes. They will know how to devise the post-mortem report. Know that long-term success of operations will depend on the initial terms.

I promise there is a real module idea hidden in here. You may ask why I am not explaining, but it simply cannot be discussed.

Friday, January 19, 2024

Micro-Setting: Alpha Genome

An advanced amphibious alien species that birth hundreds of young at a time. For the sake of their ecosystem and as a biological imperative, they must allow their young to be preyed upon. 

The young are laid in eggs on land and must travel to the ocean after hatching. They are slow, clumsy, and vulnerable on land, and hunted in droves by predators from the sky, on the land, and at the shore.

Despite their technology, wisdom, and spirituality, they must allow this violence, and many even embrace it. But also, some sacrifice more than others.

They have a pheromone system strong enough to sense genes, and have a strong sense of genetic memory.

The Alpha Genome are allowed to breed by the hundreds each. At any time up to 40% of the total population may be related to AG, with varying degrees of access to that genetic memory. The AG and lesser Genomes are a Family, a nation, a technology, a resource, and a religion. They are a species that places great emphasis on genetic "purity".

Much of popular culture is just rehashed genetic memories that induce something like a species- or culturally-specific emotion roughly equivalent to nostalgia.

Memories are altered by Hebbian Learning. When a memory is recalled it is changed due to coactivations of neurons at time of recall.

The genetic memories work similarly.

The Genomes themselves are like gods and demiurges and demons. But there are individuals or clusters who represent them, or claim to represent them, or who acquire disproportionate power through other niches.

The pheromones and genetic memories also make them more social even than humans, and they can empathize and socially intuit at a higher resolution. They experience and propagate both love and hate in dimensions beyond our ability to perceive.

Although they suffered terribly when the technologically superior Americans first colonized their world, the Alpha Genome were eventually elected minority rule over Earth geopolitics, and the nations that allied with them during the period of American colonization prosper under this new regime.

Over time their social technologies, the genetic memories and superior intuition, proved more powerful than guns and missiles.

Despite their similar intelligence and reasoning skills, because humans aren't part of the Genomes and can't experience the genetic memories, they do not feel the same degree of empathy or emotional volatility towards humans as they evoke from each other.

Humans are not socially equitable, but it is different than persecution humans impose upon themselves. Both species continue to inflict far more suffering on themselves than against each other.

The mechanism of the geopolitical takeover of earth involved a targeted effort to rebrand political power and leadership roles as a kind of service industry. 

Through this campaign, a critical mass including even some of the staunchest American individualists were eventually convinced to largely acquiesce organization and administration.

Although in minority control, they are acutely aware of their vulnerability should humanity choose to organize against them.

Wednesday, January 10, 2024

Dandy Dust Not-Review

I am not a fan of the "so bad it's good" mentality. I hate how people go to these campy movies with preconceived ideas about the experience they're going to have; who, when faced with something totally outside their frame of reference for consensus reality, choose to scoff and laugh and close their minds, not even considering to actually sit with their thoughts and truly experience what is being presented to them on its own terms.

If you're that person, skip this movie.


Watched this movie at my local indie theater last year, and then when they brought it back in January 2024 for their best of 2023 set I had to rewatch it even though I never rewatch things. I figured I might never get another chance.

This movie is pure awesomeness. It's weird, it's queer, it's campy, it's scifi. I am not expert enough in music to articulate fully, but it's got sounds like from the videogame series Wipeout, Lo-Fi Trip Hop at least a decade before that was much of a thing, electronica, disco, metal, Persona 5-style nu jazz, and all of it is amazing. It's a shame this movie doesn't have an available OST or track list.

It's super low budget but it does some really cool things visually, like semi-transparent overlays of the actors over exotic hand-crafted sets, paper cutouts of tanks over cars, puppets in isometric view engaging in war.

The dialogue and character expressions are all so strange. The voices sometimes seem dubbed over. It takes you totally outside your frame of reference for what people are, how they behave; it makes it feel more scifi, but also more queer (in multiple senses of the word). These are humans who operate in totally alien ways.

There is a story, but it's very surreal, I didn't necessarily understand it the first time but on second viewing it was easier to follow, but it's not really necessary to understand what's going on. It's not a movie that needs to be fully understood, just appreciated.

It's sexy, but in a way that is totally orthogonal to heteronormative sexuality. It deals with some mature themes, there's some very graphic scenes, but it never feels exploitative and it always handles it matter of factly.

There's a character named Spidercuntboy.


If you can get your hands on it, or better, if you can find it in an indie theater, I would strongly recommend checking it out if you're at all into weird stuff.

I would love to get a full-length track of Candle Man's theme, it is so good.