This is the first original game material I've written for my current
Maximum Recursion Depth
Campaign, up to now I've just been using
the book or other materials I've previously written.
It takes inspiration from
Gardens of Ynn
and also the Mycelium Matrix guest entry in
Huffa's
Between the Skies.
It references Buddhabrot City, a location briefly mentioned in the
module in the book. Right now I just need it to last for 1-2 sessions, it's just a vehicle for
other stuff in the campaign, but it would be nice at some point to expand this further, more like Ynn, with
more entries per table, more tables, additional descriptions,
location-specific tables, events, rogue poltergeist and nature spirit
generators, etc.; and make it something that could work either for MRD or as
a standalone thing.
In addition to the Jewels of the IndraNet I also wrote a few additional
locations for Buddhabrot City, and it will incorporate
Dharmatics using
Concept Crafting. Not including that stuff in this post, maybe in the future.
Jewels of the IndraNet Generator (prototype version)
Roll d6+layer for each (starting from layer 0)
Locations
1. Residential neighborhood.
2. Neighborhood main street.
3. Natural space (park, lake, woods).
4. Liminal space (bridge, transit area, long road).
5. Industrial area.
6. Market.
7. Entertainment district.
8. Financial district.
9. Deep urban space (winding streets, alleys, Kowloon-dense spaces).
10. Deep nature (forest, desert, ocean).
People
1. Devas going about their business.
2. Rogue Poltergeist (peaceful or mildly disordered).
3. Nature Spirits in equilibrium with their environment.
4. Rogue Poltergeist (moderately disordered or engaging in petty haunting
e.g. graffiti, stealing minor objects, opening doors and windows).
5. Deva merchant (pushy hawker, shady shyster).
6. Human refugees in tension with Deva locals.
7. Derailer scouting party.
8. Rogue Poltergeist (violent) or Asura.
9. Powerful Nature Spirit.
10. Derailer caravan sabotaging a Deva space.
Details
1. Serene stillness, even mild sounds echo, movements tessellate, light
bends and slows like in fog.
2. Negative spaces, visual field pop-in like a videogame.
3. Low humming and synesthetic lines of poetry or dialogue taken out of
context, peaceful yet ominous.
4. Rainbow sun, 3D rainbow shadows projecting from 4D spacetime, no
darkness, no black.
5. Holographic mushrooms, psychedelic imagery, anachronistic technologies
and robots.
6. Lights and music and animate graffiti like a naturalistic EDM club.
7. Overwhelming luminosity and pulsing waves of liquid sunshine.
8. Everything is a pareidolic Nature Spirit.
9. Industrial waste, dinosaur poltergeists screaming in pools of flaming
oil, leprous-looking plastic-men.
10. Corporate takeover, everything is assimilated into a Corporate
Spirit.