Weird & Wonderful Worlds

"The secrets of PHILOSOPHY and THOUGHT..." - Patrick Stuart referencing a conversation with me. A blog about Tabletop RPGs and other Weirdness.

Showing posts with label MotO. Show all posts
Showing posts with label MotO. Show all posts
Sunday, July 3, 2022

GItMS! Mecha Gear

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This is an old draft, way before I decided to start using Concept Crafting for Mecha Gear . I think in all likelihood it's too fiddly, a...
Saturday, November 13, 2021

Maximum Recursion Depth, or the Beginning is the End is the Beginning (MRD2 abandoned concept)

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With  Maximum Recursion Depth, or Sometimes the Only Way to Win is to Stop Playing , the first "issue" of the Maximum Recursion De...
2 comments:
Wednesday, September 8, 2021

Get Into the Machine, Shinji!

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Proof of Concept for a Mark of the Odd-based Mecha* game. My design goal for this is to be a game that is rules-light, that is seamless betw...
Monday, July 19, 2021

Tunnels & Trolls / Mark of the Odd Hack

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I haven't posted any TNT stuff in a long time but I had a random Mark of the Odd (Into the Odd / Electric Bastionland) alternate combat ...
1 comment:
Thursday, April 1, 2021

Non-Combat Conflict Encounters

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One of the things I'm trying to do with Maximum Recursion Depth  is design encounters in such a way that physical conflicts and non-phys...
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